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The Basics of 3D rotations
The purpose of this tutorial series is to explain the math involved behind rotating points in three dimensions.
Views: 1157 |
| by Jason
C and Cpp - Graphics
Rotation Matrices
Rotations in Three Dimensions Part Two: Rotation Matrices.
Views: 1158 |
| by Donald
C and Cpp - Graphics
Rotation about an Arbitrary Axis
Describe the calculations performed in order to perform rotations about an arbitrary axis.
Views: 1119 |
| by Amy
C and Cpp - Graphics
Introduction to OpenGL
OpenGL gives the programmer an interface with the graphics hardware. OpenGL is a low-level, widely supported modeling and rendering software...
Views: 1174 |
| by David
C and Cpp - Graphics
OpenGL and Windows
OpenGL and Windows: Intro to Windows Programming for OpenGL.
Views: 1201 |
| by Isac
C and Cpp - Graphics
The WinMain procedure
The WinMain procedure More Windows Programming background.
Views: 1115 |
| by Brad
C and Cpp - Graphics
Intro to WGL
Intro to Windows Graphics Layer.
Views: 1174 |
| by Troy
C and Cpp - Graphics
Getting started with OpenGL
Getting started with OpenGL; The first OpenGL program.
Views: 1194 |
| by Amy
C and Cpp - Graphics
Projections
Learn about Using Projects in OpenGL.
Views: 1187 |
| by Troy
C and Cpp - Graphics
OpenGL video tutorial
This video tutorial teaches 3D programming in C++ using OpenGL and GLUT. It covers both OpenGL syntax and 3D programming in general. It is designed...
Views: 1176 |
| by Colin
C and Cpp - Graphics
